Of Light and Darkness
 
  Sins

  Quechua (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
  Raj, the Dravidian=branding iron=Envy
  Amaratus I (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
  Shaamra the Scribe=chisel=Envy
  Cain (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
  Trinnia of Troad=Rope=Lust
  Admah-Najeh (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
  Tiplotezca, the Destroyer=Heart=Anger
  Saman, Druid Priest (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
  Piankhy, Nubian conqueror of Egypt=Plans=Accidie (Sloth)
  Alexander the Great (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
  Caligula(Special)=Dagger (Level 3 only)=the nightly news (in plague room)
  Ivan the Terrible=Sword=Pride
  Aleister Crowley=Cross=Pride
  Alfred Krupp Von Bohlen=Cannon=Avarice
  John Wayne Gacy=Mask=Anger
  Koobooragong=Stone=Accidie (Sloth)
  Wa-No-Te=Horse=Lust
  Heung Po Chi=Silk=Sloth
  Xuanchiquel=Dining stick (spoon)=Gluttony (not verified)
  Shakem Ben Jamin (Special)=Sheephide (Level 3 only)=El Dorado (Press the star on the wall opposite the underground
  entrance, right before the hall of pride)
  Osira the Aesthete=Flower=Anger
  Man of No Name=Abacus=Avarice
  Zanazca, Olmec Priestess=Mirror=Envy
  Croessus=Wreath=Avarice
  Serquis Orata, the Oyster King=Oyster=Gluttony
  Mani=Pendant=Pride
  Anka, Pirate Mistress of Lor=Jolly Roger Flag=Lust
  Marie Antoinette(Special)=Moneypurse (Level 3 only)=El Dorado (Press the star on the wall opposite the underground
  entrance, right before the hall of pride)
  Dagmar Hirt=Scalpel=Pride
  Jimmy Ray Christian=Guitar=Accidie (Sloth)
  Carlos Marcello (Special)=Dagger (Level 3 only)=the nightly news (in plague room)

  Playing Tips

  Hidden Rooms
  Lust=Press star in Radiation room
  Anger=Press star in Flood room (right side) downstairs in office
  Accidie=Press star in War room
  Avarice=Press barely noticeable star on wall opposite Earth Shifts (Fire)
  El Dorado=Press star on the wall opposite the underground entrance (right before hall of pride)
  Only Lust & Anger available on level 1

  Level 2:  It doesn't matter where you put the orbs in the pyramid puzzle in the mirror room, you will be sent on to level 3
  anyway.

  Level 3:  In order to access the Abyss mirror room you must solve the orb puzzle in the hall of mirrors--place the orbs, red,
  green and blue, into the holders on the side of the pyramid (left to right).  Clues to the correct placement are given by the
  three skulls. BEFORE you pick them up, make sure you listen to their clues.   After you solve this puzzle you will be given
  access to the dark isle.  Go all the way to the top of the stairs and unlock the mirror to the left of the entrance with the
  sheephide.  This lets you into the Abyss mirror room; this is where you redeem the Skulls.  There is a red outlined room icon
  which will take you directly to the dark isle (this is a special item obtained by password by solving puzzles on Interplay's
  OLAD web page); however, when you flash the demons with white light this is where they are sent.  If you don't want to
  bump into them on their way back to the village, waste 5 or 6 moves before you send yourself there. If you do not have
  access to the red outlined mirror room icon, use the regular mirror room icon the same way. You can get additional
  information about apparitions by highlighting their items, standing at the front of the clock and pressing on the phonograph.

  The easiest way to get items is to go to an apparition location, flash everyone white, then go to the back of the clock and press
  on that room's color star.  Then rush back and pick up their items before they return.

  On Level 3 the special apparitions and the wraiths (skull keepers) do terrible things to you if they catch you. Use their items
  quickly to open locations where they are needed, then flash them to return them to their rooms until you need them. Do not
  keep a special item until you have its location open and are ready to redeem it. When you pick up a special item, especially a
  skull, SAVE YOUR GAME. If the wraiths curse you, you will no longer be able to flash.

  As soon as all the apparitions are redeemed on Level 3, you will be transferred to the dark isle and will need to do another orb
  puzzle to banish the bad guy and free the angel. The game does not allow you to save any more at this point; there is a disk
  change involved and it is a real pain if you screw up, so save before redeeming your last apparition or demon. Ignore the
  demons when they tell you to save your game, or you may get caught up in an endless loop.

  Before you redeem your last apparition, make sure your inventory contains at least one extra red, green, blue and black orb.
  You need them for the ending orb puzzle and cannot go back to the village once you reach this point. Clues for the correct
  placement are given by the wraiths in the Abyss mirror room. Go there before you go into the room at the top of the stairs;
  the angel will give you your last clue.

  Room colors (where items can be picked up)
  Poisoned Air=Yellow
  Earth Shifts=Green
  Famine=Red
  Radiation=Blue
  Between Flood & Passage of Time=Black
  Plague=Purple
  War=Light Blue

 
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