tip: The computer AI is a decent opponent
and will vary its tactics from game to game.
It can be fooled, however. Try sending a
weaker unit to probe a far-off part of the
enemy line. In most cases, the AI will react
to the perceived threat and move unneeded
units toward that part of the map.
tip: One of the components of the victory
conditions is control of certain hexes. If you
are desperate or devious enough, send lone
cavalry units off to occupy those victory
hexes for a turn. It's a cheap (and
time-honored) way to win, but all is not fair
in war.
