tip: When in doubt, try your dark mood.
Some objects can't be found, moved, or
affected unless you're cranky.
tip: Shankcreatures can't be hurt by
ordinary hand-to-hand weapons. This is why
you should save your thunderbolts (the
thunderbolt from before, and Zed's
thunderbolt) and your flamethrower for the
end of the game. Don't waste them on human
opponents! If you do, you'll be sorry.
