Dark Earth
                tip: Bogdaran can be a tough nut to crack at
                first. Take my advice--forget that old adage
                about the flies and the honey. Rough him up a
                little, and he'll talk.

                tip: When in doubt, try your dark mood.
                Some objects can't be found, moved, or
                affected unless you're cranky.

                tip: Shankcreatures can't be hurt by
                ordinary hand-to-hand weapons. This is why
                you should save your thunderbolts (the
                thunderbolt from before, and Zed's
                thunderbolt) and your flamethrower for the
                end of the game. Don't waste them on human
                opponents! If you do, you'll be sorry.

 
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